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Reception

Lords of the Fallen plays fast and loose with the established ideas of better games, but the results don't suck.

'Lords of the Fallen' attempts to put a fresh spin on the 'Dark Souls' system by turning down the difficulty and turning up the cutting-edge graphics.

In the end, Lords of the Fallen does manage to land in the "respectful homage" category, but only by a hair. I had fun, which is what counts, but unlike with Dark Souls, I'd be hard pressed to play a sequel that basically amounts to an evolution of the same formula. If Namco Bandai is serious about Lords of the Fallen as a franchise, its going to need...

Lords of the Fallen is a little bland, but it's a perfectly good distraction with a bit more bite than most modern action/RPGs.

All told, this is a reasonably good first effort and a worthy attempt to imitate and iterate on one of the finest games of the last generation. Lords of the Fallen will hopefully be commercially successful enough to lead to a sequel or, better still, a more ambitious and more unique project from Deck 13/CI Games that builds off this game rather than...

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