EDIT - 10/10/26: The 2 major things I had issues with were fixed! This is now infinitely more playable, so I am changing this to POSITIVE. ORIGINAL REVIEW: I've recently become a big fan of this new tidy up craze, and have completed a handful of them so far. However...I'm having the hardest time with this one by a long shot. The entire game is sorting...


Let's Tidy Up!: Treasure
2026 Tidy Up Team74Good
Playtime
ShortPlayers typically spend about 8 hours in the game.
Playable on
- Steam DeckPlayable
- Steam MachinePlayable
Available on
- $4.99
Game modes
Details
- Launch
- October 2, 2026
- Developer
- Tidy Up Team
- Publisher
- Tidy Up Team
- Themes
- -
- Genres
Overview
Let's Tidy Up! : Treasure is a cozy organizing simulator about tidying up a Dwarf treasure room after a particularly lucrative year. Complete full shelves to unlock skills and abilities. Sort, stack and shelve 8,888 unique items as you slowly unravel the secrets beneath...
Screenshots
Reception
- Steam84from 223 reviews
3 types of recoloured items. Rectangle bars, square bars and flat rectangle bars. Waste of $5. Apparently Dwarves have not discovered gems, coins, jewelery, weapons, or anything else of value in this universe, just already smelted ore.
Enjoy the game, new patch made it easier to see what you are doing. Annoying problem is I am 11 hours in to trying to farm the last achievement of not using powers to clean, and I find the last two bars are phased into the stairs. Losing 11 hours to a bug is no good. Need an unstick option or something when your down to the last few items that might...
I wanted to like this one. The core idea of sorting and organizing large piles of items has potential, and the generous auto placement system helps reduce some of the frustration by allowing items to snap into nearby shelf locations without requiring pixel perfect precision. Unfortunately, the game quickly runs into a much bigger problem: a lack of...
Honestly a wonderful sorting game, however one massive issue is that blocks can and will clip through the terrain when they first spawn in meaning the opnly way to get them is by using the abilities, which then locks out a no ability achievement, Hopefully this is rectified soon and I can change this back to a positive review














