After shouting "Let Me Play!" to the cast in a theatre, the fiction comes crashing down as everyone, including you, becomes aware they're only following a script. Will you let the play continue? Or will you write your own ending?
Imagine you are playing a game that is about a Theatre... and you don't like it.
Would you want to intervene?
Welcome to LET ME PLAY!
And indeed it is like that here.
LET ME PLAY! is a game in which you take control in a theater play ... or not.
That is entirely up to you.
https://steamcommunity.com/sharedfiles/filedetails/?id=3733973429
LET ME PLAY!...
No hay muchos juegos como "Let Me Play!", exceptuando los otros juegos del estudio Interactive Dreams. Pero incluso comparándolo con el resto de su catálogo, me parece un ejercicio interesante de meta-narrativa que en videojuegos hace falta explorar más. Si acaso, me gustaría que las oportunidades que tienes para escribir fueran un poco más relevantes...
I think this game did an interesting twist on the self-aware storygame idea, and I quite like (what I interpreted as) a call to action that you need to change the game to do what you want, not play by its rules, and acknowledging how even the "self-awareness" and free will of the game is programmed into it and thus not actually existent
As with any...
Idea de juego bastante simpática, extremadamente corto, pero por el precio, no me puedo quejar.
A short, strange little game that was more interesting than I expected. It is about a play, a game, and who gets control of the story. Multiple endings, quick completion, and good pick for anyone who likes experimental indie games or short completionist runs.