Welcome to Fujisawa Academy – an educational institution where nothing is as it seems and every pupil hides a dark secret. Having made a pact with a demon fox - and bestowing you with the power to see the truth behind the lies, you must uncover the sinister truths behind the seemingly normal façade.
Kotodama: The 7 Mysteries of Fujisawa is marketed as a slice-of-life/mystery visual novel with match-3 puzzle gameplay (where people slowly lose their clothes). While it offers all that, it suffers from a plot that’s predictable, characters who are forgettable, and puzzle segments that soon become a tedious chore. Who knew that undressing characters...
Kotodama: The 7 Mysteries of Fujisawa is a visual novel that doesn't go as far as it could. While it does feature an appealing visual outlook and some interesting characters, its puzzles turn out to be too simple and some of its plot gaps end up harming the overall experience. Nonetheless none of this is enough to prevent fans of visual novels from...
Kotodama tries to tell a decent story, it really does. However, a series of bad design choices, quality of life issues, and visual problems combined with the awful tacked-on gameplay just make this one not worth the time.
With a solid albeit repetitive mini-game and a story that is easy to get hooked on once the twists start flying in, Kotodama: The 7 Mysteries of Fujisawa may have some flaws but delivers an unexpectedly solid mystery story that hopefully gets touched on again in the future.
I found the characters mostly interesting, the storyline was engaging, and for a first production project, PQube did really well. Does that justify the faults? Well, maybe not all of them, but like I said, Kotodama is an "experience", both for the players and developer. I really do want that prequel though, so hopefully PQube will release that as a...