

Kingdoms of Amalur: Re-Reckoning
2020 THQ Nordic
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Summary
The hit RPG returns! From the minds of the bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston, comes Kingdoms of Amalur: Re-Reckoning. Remastered with stunning visuals and refined gameplay Re-Reckoning delivers intense, customizable RPG combat inside a sprawling game world.
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OpenCritic reviews
It may not be the most important remake of the year, but Kingdoms of Amalur: Re-Reckoning is a gorgeous, dense, and charming adventure.
Kingdoms of Amalur: Re-Reckoning finally gives a second chance to one of the best role-playing games released in the previous console generation, making the gameplay even better with select balance tweaks that increase the challenge level and make it easier to engage with side content. Despite some issues and a dated gameplay design, the game's battle...
Whether you played this back in 2012 or missed it the first time around, this is definitely an action-RPG worth experiencing. The fluid combat, gripping story, and detailed lore makes this a thoroughly enjoyable experience. There's not a lot of new stuff been added but the tweaks to the area level system and new difficulty are very welcome additions....
Kingdoms of Amalur is still a solid game even to this day. It's just too bad that as a remaster, the game is quite frankly disappointing.
Re-Reckoning is a reminder of what made the original great in 2012, but mostly a testament to how far we've come since.
System requirements
- OS *: Windows 7, Windows, 8, Windows 10 (64 bit)
- Processor: Intel or AMD Dual Core CPU 2.5 GHz
- Memory: 4 GB RAM
- Graphics: DirectX 10 Feature Level AMD or NVIDIA Card with 1 GB VRAM
- DirectX: Version 11
- Storage: 40 GB available space
- OS *: Windows 7, Windows, 8, Windows 10 (64 bit)
- Processor: Intel or AMD Quad Core CPU 3 GHz
- Memory: 8 GB RAM
- Graphics: DirectX 11 Feature Level AMD or NVIDIA Card with 2 GB VRAM
- DirectX: Version 11
- Storage: 40 GB available space