
Kill.Switch2003

Kill.Switch
2003 Hip Interactive73Good
Playable on
Game modes
Details
First release date
October 28, 2003
Developer
Publisher
Themes
Genres
Keywords
modern warfare
death
military
run and gun
futuristic
artificial intelligence
over the shoulder
one-man army
modern military
polygonal 3d
sniping
difficulty level
Overview

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.






