Kill.Switch2003

Kill.Switch

2003 Hip Interactive73Good

Game modes

Single playerMultiplayerSplit screen

Details

First release date

October 28, 2003

Developer

Genres

Keywords

modern warfare
death
military
run and gun
futuristic
artificial intelligence
over the shoulder
one-man army
modern military
polygonal 3d
sniping
difficulty level

See all 20 keywords

Keywords

modern warfare
death
military
run and gun
futuristic
artificial intelligence
over the shoulder
one-man army
modern military
polygonal 3d
sniping
difficulty level
twin stick control
cover system
weapons swap
renderware
no blood
xbox 360 backwards compatibility
male protagonist
retroachievements

Overview

kill.Switch PS2 Trailer

Aiming and moving in cover and blind-fire modes is tricky, though. To gain the 3-D effect, some detail gets sacrificed. Usually this is no problem, but occasionally you'll have a tough time recognizing an object. You move from area to area to engage a new group of enemies. You'll conveniently find crates for cover and barrels to help you pull off big explosions. Locking the enemy in your crosshairs, signified by your crosshairs turning red, doesn't guarantee a direct hit? The accuracy depends on the weapon of choice. A shotgun will normally provide a kill on the first shot. If you have an automatic rifle, your shots are relatively inaccurate even if your aim is true.

Screenshots

Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch
Screenshot for Kill.Switch