Kazuma Kaneko’s Tsukuyomi is a game that you can play if you want to see some redesigns for certain demons and gods. However, playing it has small issues that the AI issue alone is to blame. The map in-game is another enemy you wouldn’t think is against you until you reach a split path. Sometimes, you’ll have a good look at what lies ahead. While another...


Kazuma Kaneko's Tsukuyomi
2026 COLOPL, Inc.69Worthwhile
Playable on
Available on
- $24.99
Game modes
Details
- Launch
- April 23, 2026
- Developer
- COLOPL, Inc.
- Publisher
- COLOPL, Inc.
- Themes
- -
Overview

Ancient myths awaken in a modern-day Babel. A tactical deck-building tower dungeon RPG from the legendary Demon Artist, Kazuma Kaneko.
Screenshots
Reception
- OpenCritic38from 8 reviews
Kazuma Kaneko’s Tsukuyomi ultimately feels exactly like what it is: a mobile game port with the microtransactions stripped out and a premium price tag slapped on top. There are occasional glimpses of something genuinely clever buried in here, but they’re weighed down by gameplay that never feels nearly as deep as it initially pretends to be, and systems...
Roguelike deckbuilder set in a world in which reality and falseness collAIde
While on the gameplay side the dungeon-crawling meets deckbuilding works nicely, the game’s creative direction (or lack thereof) makes it tougher to whole-heartedly appreciate
So we’ve got a game that has zero respect for aesthetic traditions, gameplay that is no more than a shallow grind, and a game about Japanese demons that somehow fails to be interesting to a guy that has a library shelf filled with books about yokai, yurei, oni and the rest. What an intolerable disgrace this is to video games as an art form.











