Set in 1956, Reiji is investigating a series of strange crimes that revolve arround an all-female academy, which may be involved with the murder that killed his wife.
Also, he meets Toko Kuchiki, a strange girl who hires Reiji for the job to "find her real self".
The story could be amazing, but it is ruined by the execrable game design. There is no "skip to next choice" button, no indicator whether you've already read the text and the skip button has to be pressed after each day. All of this makes the experience positively excruciating, especially when trying to get different endings.
The investigations are...
No novella has ever caused me such negative emotions as this one. This is a disaster. Starting with the plot logic, murders, character decisions, and pointless, too-hard rules. From the start, we can't structure evidence or get enough information. We just walk around telling anyone about our case. THERE'S PEDOPHILIA in the sexual content - my friend...
amaazingggggggggggggggg
This has to be one of the best stories I've read. Most of the characters felt unique and interesting, considering the relatively short playtime and the huge roster. The concept and the plot felt unique and worked very well with the structure of the game.
When speaking of negatives, there aren't many, but all games have some.
1. The investigations.
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