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JumpStart Kindergarten Reading1996

JumpStart Kindergarten Reading

1996 Knowledge Adventure

Playable on

Game modes

Details

Launch
November 11, 1996

Overview

JumpStart Kindergarten Reading is an educational title aimed at four to seven year olds. The game features a Rabbit called Hopsalot. He's on holiday from school and wants to find the treasure buried in his carrot patch. He has six relatives each of which has a clue so, with the help of the pupil, off he goes. Each visit is in two parts, for example visiting Granny in the frozen north starts with a request to click on all the items beginning with a specific letter to defrost them. There's usually around half a dozen items on the ground of which four match the specified criteria. Once this task has been completed the pupil goes to an ice hockey practice session. Here a letter is shown on the scoreboard and hockey pucks with three and four letter words are slid over the ice. If the initial letter of the word matches the target letter the pupil clicks on the puck and, if they're right, it's fired into the net. If the initial letter does not match the target letter they click on the referee...

Screenshots

Screenshot for JumpStart Kindergarten Reading
Screenshot for JumpStart Kindergarten Reading
Screenshot for JumpStart Kindergarten Reading