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Reception

Despite some bland presentation, Ittle Dew 2+ succeeds as an action-adventure title in the Zelda tradition. Combat is challenging, opportunities for exploration and experimentation are many, and puzzles will make your brain melt.

Thankfully, in the end the elements that don’t work as well are greatly outnumbered by what Itte Dew 2+ gets right. Its dungeons are absolutely a loving answer to the call put out by classic Zelda fans who’ve been itching for some cleverly-constructed puzzles in the classic vein. The length is also worth the price of admission (and if you get it physically...

On top of the original base game, Ittle Dew 2 + on the Switch has the Dream World which adds 5 new dungeons with their own difficulties to conquer, a new boss, and cards to collect. It's a great way to make a somewhat short game last a little longer. And trust us, Ittle Dew 2 is so charming you'll want it to last as long as it can.

There’s greatness here, and damn, it’s so funny and cutesy-sarcastic. The puzzles are top notch, and the dungeons, when properly equipped, often a pleasure to plough through. But there’s just so much annoyance layered on top for absolutely no discernible reason, beyond presumably a fear that their sequel didn’t feel sufficiently different. The silly...

A sequel, where more of the same is more than enough: more heart warming humour for a long and dark winter.

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