goood.games

Reception

ITTA isn’t a bad game by any stretch of the imagination, but I also can’t offer up anything more than a tepid endorsement given all of the trouble I had with its bugginess, reluctance to share information about how the mechanics work behind the scenes, and an odd difficulty curve that ensures that the final boss is less difficult than the very first...

ITTA's not a game-changing masterpiece, but it has tight design and wonderfully crafted aesthetics in a world of hope, despair, and bullet-hell.

ITTA could be a beloved and exciting game among the indie titles. However, the developer didn’t use the game’s potential and settled with a simple game. Yet still, with a smooth gameplay and mysterious environment, the game can bring an enjoyable 4-hour experience for adventure fans

ITTA feels like a game made for the hardcore, bullet-hell obsessives out there that's friendly for less hardcore players who want to experience the story. It's short, and not quite perfect on Switch, but it's a strong game nonetheless.

Bullet-hell games aren't often known for melancholic narratives and exploration at a sedate-pace, but ITTA isn't your usual bullet-hell experience. This is a top-down adventure that will appeal to fans of Hyper Light Drifter: Special Edition, Titan Souls and the like, one full of confident storytelling and very challenging bullet hell bosses. While...