A roguelike deckbuilder where you build the dungeon you fight through. Each night use your cards to expand the ruins then battle through them harvesting Glimour from the residents, so The Maiden may grant your heart’s desire. But be warned - eventually your trespassing will awaken The Warden.
The game’s simple premise guarantees fun; the deckbuilding and dungeon exploration, creating your own dungeons, is a pleasant surprise, proving that it’s possible to combine distinct ideas and deliver a cohesive experience.
Into the Restless Ruins is doing a lot of things right, then, but the auto-combat doesn't have the exponential growth of Vampire Survivors to keep it interesting, and whatever story is present is easy to forget. However, again, the game's interesting structure is more than enough to make it well worth a look for roguelike fans.
The roguelike, deck-based dungeon builder Into the Restless Ruins may not be a big budget spectacle, but strategy game fans will find it a solid addition to their game library.
Into the Restless Ruins stands out for the way it guides the adventure, placing the responsibility on the player to forge their own path through the dungeons. Strategically planning the optimal route is an enjoyable challenge and showcases an idea with strong potential for further development in future titles. Unfortunately, the combat system falls...
The peculiar gameplay of Into The Restless Ruins combines familiar but only seemingly incompatible game elements. Dungeon crawling, deck-building and roguelike blend to perfection in Ant Workshop's title, which rewards skill as much as daring and curiosity. Longevity is not its strong suit, but the experience is undoubtedly worth it.