Slaughter your way through nightmarish industrial mazes, transformed cityscapes and surreal alien structures to cut down the Growth in this ultraviolent, fast-paced, and merciless retro-styled first person shooter.
The earlier parts of the game and the ost are both really good but after chapter 2 begins they introduce some of the worst, most unfair enemies ive ever seen. The levels like most people have said dont have save points which isnt really an issue until the later parts of the game where the extra lives system begins to feel like a band aid fix for the...
The good:
-The Gigeresque industrial filthy gory biomechanical horror aesthetic is very well done.
-Gameplay is fun. Enemies each have well-defined roles; weapons are varied and satisfying.
-Level design is excellent; no overreliance on arenas like a lot of modern shooters.
-The music is great. Episode 2 has the best music of the game.
The bad:
-The...
If Postal 1 had a baby with Quake 1.
This is a good game. There are no quick saves. At first, being old school Quake player, I have expected that there is fall damage, there isn't. You can't really die from falling. You can die if falling and getting swarmed by enemies but not from falling. Hasn't happened for me yet. Enemies vary which is good. Every weapon is good, revolver for example...