It's pretty fun for a while, but then it starts to drag... hard. I got to "The End" and decided to call it there even though there was obviously much more left to do because I just wasn't having fun anymore. Personally, I find the beginning portion in the gray metal area to be the most satisfying part of the game. It struck a very good balance between...
The negative reviews read to me like people who either A. Don't like incremental games or B. Don't like platformers. In which case I have to wonder, why did you even buy this game?
The incremental systems get grindy. The platforming gets a lot harder the deeper you get. I love both of those things and if you do too I would highly recommend this gam...
The first chunk is great. But after that, where basically MOST of the game is, it's a grindy awful mess of junk. I have no idea how it went from this neat idea where you could do a course and then idle and get cool upgrades to then needing to do a thousand courses for tiny upgrades and nothing meaningful. Ugh.
the title is misleading.
this is not an incremental game that happens to have platforming elements.
this is a precision-platformer with a sprinkle of incremental dust over top.
So, so many times I thought about giving up and leaving a negative review. Not because of the difficulty, but because it seemingly turned into an idle game where I thought my only course of action was to sit for hours to wait for upgrades to come... and then everytime I explored and realized I had simply missed a secret or optimization. There was a...