
High Strangeness2015

High Strangeness
2015 Midnight City61Worthwhile
Playable on
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Game modes
Details
First release date
May 6, 2015
Developer
Publisher
Themes
Keywords
action-adventure
steam greenlight
digital distribution
deliberately retro
pax east 2014
pax east 2013
Overview
High Strangeness is a hybrid of 8 and 16 bit games - a 12 bit adventure. The inspiration of the game comes from many Action-Adventure and RPG games of yesteryear. The game's core ability is to switch between 8 and 16 bit worlds and the player uses their generational differences to solve puzzles and explore the universe. Throughout the game your pixel art perspective of the world will be infused with visions of watercolor illustrations that shed some light on your mysterious surroundings. The chiptune soundtrack by Dino Lionetti and Rich Vreeland backs up the aesthetic of the world and sets the mood for strange happenings.
























