goood.games

Reception

Interesting real-time battles and strategy elements feel novel, but this isn’t a guaranteed home run

Hero’s Hour may look like a simple game, and truthfully it can be if that’s what you want, but dig a little deeper and you’ll discover some surprising details. And while it definitely deserves the comparisons it receives to Heroes of Might and Magic, Hero’s Hour unfolds into something all on its own if you let it speak for itself. Whether you want a...

It is sad to give a rating this low to a game with this much potential. The UI in Hero's Hour is often problematic, and the graphics are just too basic to understand what is happening. Furthermore, there is a very heavy 'rush' element to the game rather than the more plodding pace of older games. If the graphics were better, some balance problems ironed...

Hero's Hour mixes RPG, roguelike, real time strategy and auto battler elements in one convincing bundle, portrayed with a nice use of pixel art and an impressive number of units on screen. The gameplay loop, however, tends to be a bit repetitive and the lack of a singleplayer campaign doesn't help. Still worth it for its price, though.

Hero’s Hour shows how compelling and fun the Heroes of Might & Magic formula can be when a developer gets the core mechanics right. It takes a little time to get used to the real-time battles and the limited direct control, but the formula works well and delivers interesting choices and solid challenges. There’s a lot of variety when it comes to both...

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