goood.games

Reception

Haunted House's task-based exploration and emphasis on stealth offer promising foundations for a compelling gameplay loop. However, challenges with enemy interactions, inconsistent stealth cues, and the occasional lack of reliable hiding options detracts from the overall experience. Refining these aspects could elevate gameplay to its full potential....

The latest incarnation of Haunted House is fine. The roguelike nature is done well enough, but the relentless enemies and your own fragility mean that some deaths can feel unfair. The same complaint can apply to your inconsistent weapons and tools, but when everything comes together right, the stealth approach can be rather satisfying. While Haunted...

Atari dusted off another of its classics and the result is a bit scary, but at the same time cute and mostly interesting. Both younger and older players will have fun with ghosts.

An interesting roguelike which is not focused on fighting. Too bad esploration and gameplay are a bit tedious after the first set of runs.

Haunted House is exactly what you'd expect from a conventional roguelite, favoring stealth over direct combat. Abusing a cartoonish art style, it offers good, but sometimes unstable mechanics, as well as a solid but repetitive and not always rewarding progression model.