If I had to describe Haunted Dungeons: Hyakki Castle in one word, that word would be, “fumbly.” There's a lot of fumbling, mostly with the controls, some with the menus and UI, and some with getting around the maps with their samey walls and lack of landmarks. Real-time, horror-tinted dungeon crawling is a neat idea, and with the customization, skills,...


Haunted Dungeons: Hyakki Castle
2017 Happinet Corporation64Worthwhile
Playtime
ShortTypically 6 hours
Playable on
Available on
- $13.99
- $13.99
Game modes
Details
- Launch
- November 15, 2017
- Developer
- Asakusa Studios
- Publisher
- Happinet Corporation
- Themes
Overview
A fantastical world based on ancient Japanese folklore. Hyakki Castle, a mysterious castle built in a land of exile. This castle is brimming with mysteries and fantasy... Slay the Lord of Hyakki Castle! New strategies and puzzle solving by dividing parties... By Asakusa Studios, based in Tokyo, Japan a new evolution of real-time dungeon RPGs!
Screenshots
Reception
- Metacritic65from 10 reviews
- OpenCritic62from 22 reviews
Haunted Dungeons: Hyakki Castle is not a perfect game as it does have its flaws, not to mention that the split-screen gameplay mechanic might prove to be uncomfortable for some players. But if you're looking for a dungeon crawler on PlayStation 4 that will provide you with a hearty challenge, then Haunted Dungeons: Hyakki Castle will definitely do ...
Haunted Dungeons: Hyakki Castle is a unique exploration RPG on Switch that doesn't live up to its concept.
While I wish there was a greater variety of Yokai, at least their attack patterns and behaviors differs a bit so they aren't merely cosmetic variations slapped on the same base. Save points tend to be fair in their spacing and the choices you make for upgrading your characters open the door to some variety depending on the skills you choose, further...
Only gamers who specifically love dungeon crawling and the 1600s Japan setting should keep an eye out for this game during a 50% or higher price drop. Others will likely be frustrated by long and repetitive combat in a generally very repetitive game.





