Half-Life 2: Episode One

2006 Valve

Game modes

Single player

Details

First release date

June 1, 2006

Developer

Publisher

Genres

Keywords

aliens
bloody
gravity
dystopian
death
robots
doctor
episodic
action-adventure
steam
apocalypse
undead

See all 98 keywords

Keywords

aliens
bloody
gravity
dystopian
death
robots
doctor
episodic
action-adventure
steam
apocalypse
undead
artificial intelligence
dog
terraforming
silent protagonist
swimming
hunter
alien invasion
one-man army
darkness
boss fight
explosion
radiation
steam achievements
digital distribution
xbox controller support for pc
single-player only
steam cloud
throwing weapons
robot dog
train level
voice acting
bink video
human
polygonal 3d
original soundtrack release
motion blur
wasd movement
non-player character
profanity
descendants of other characters
corpse
retail games with steam activation
sprinting mechanics
ragdoll physics
escort mission
checkpoints
falling damage
resistance
melee
auto-saving
environmental puzzles
a.i. companion
male antagonist
instant kill
infinite ammo
difficulty level
self-referential humor
quickloading
liberation
unreliable narrator
steam play
cheat code
destructible environment
scientist
interactive environments
evolving title screen
physics manipulation
suicide
particle system
evil organization
linear gameplay
agents
in-engine cinematic
levitation
scripted events
vent crawling
first-person platforming
character models based on actual people
escaping imprisonment
infinite spawn
fully customizable controls
biotechnology
developer commentary
trilogy
cliffhanger
tomboy
strafe-jumping
environment as weapons
dynamic difficulty
wormhole
professional gaming
mp7
novint falcon support
gunship
buddy system
male protagonist

Overview

Half-Life 2 Episode 1 Trailer (2006)

Half-Life 2: Episode One is the first of a planned trilogy of expansion packs/episodes for the 2004 first-person shooter game, Half-Life 2. The episode takes place immediately after the end of Half-Life 2, in the war-torn setting of City 17. The player is forced to deal with the effects of their actions during the main game. The episode is a stand-alone game; while a continuation of Half-Life 2, it does not require the original game to be installed or registered to a user's Steam account to play. It takes advantage of several major upgrades to the Source engine since the release of Half-Life 2, primarily its high dynamic range rendering capabilities and the upgraded facial animation system. Episode One was released together with Half-Life Deathmatch: Source, a port of the original Half-Life's multiplayer, which doubles as Episode One's multiplayer component. The retail copies of Episode One also come with Half-Life 2 Deathmatch for those who have not previously purchased the later tit...

Screenshots

Screenshot for Half-Life 2: Episode One
Screenshot for Half-Life 2: Episode One
Screenshot for Half-Life 2: Episode One
Screenshot for Half-Life 2: Episode One
Screenshot for Half-Life 2: Episode One