GTTOD is a fast paced FPS rogue-like with a heavy focus on fluidity of movement and high octane combat. Casting its net of inspirations wide, GTTOD captures both the feel of modern day movement shooters as well as the chaotic intensity of the best FPS games in the '90s.
Don't listen to the recent negative reviews. this game is a blast, the story is engaging, the voice acting is impeccable and BY GOD the soundtrack. An expressive mix of original and familiar mechanics, weapons and movement. I'd say something like "IDK what the developer was on when he made this but where can I get some?" but what he was on was PEAK...
What the ♥♥♥♥ happened? This was a fun but unfinished roguelike before, now its an awful shooter on rails where you don't need to shoot most of the enemies (OR you need to sit and kill about a hundred harmless enemies while waiting for garbage dialogue to finish)? Or am I just on like level 3 or 4 of the tutorial?
The unskippable intro SUCKS, there's...
the over long cutscene intro and overly long tutorial and scan spam is a far cry from the pretty fun simple shooter it used to be.
Let me start this review by saying that I like this game. But in its current state (Beta 1.0), I cannot recommend it, especially after the recent price increase. Currently, it’s just not as fun as the earlier versions.
Visuals
Visually, the game looks amazing and has a distinctive neon, low-poly aesthetic. The lighting and effects are great, and the...