From one of the developers behind the original Rainbow Six and Ghost Recon games comes a thinking man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.
Game started development in 2012.
GTAV released in 2013.
Ground Branch's gameplay loop fundamentally has not changed since its earliest builds.
Every 2 years GB gets an update that adds 1-2 hours of playtime at most, adding features that would be considered "basic" in other shooters, especially a LARP-fest like Ground Branch.
Why the long development...
This game should still be in early access,
because right now the offline crap is basically unplayable, because now you die instantly rather than a couple shots, the game still runs so poorly, and the AI is still incredibly stupid, and the gunplay is still super clunky, which also doesn't help. games only real upside right now is the fact you can customize...
Great Game, But a Poor Experience Playing With the Developer
I enjoy GROUND BRANCH and will continue playing it, but my experience playing directly with the creator/lead developer was disappointing.
Compared to most players I’ve played with, he was extremely bossy, verbally aggressive, demanding, and condescending. During our sessions, he would repeatedly...
Game hasn't really changed much and other, smaller games do it better. Operator. I am looking at you!
I wish we had AI teammates in every mission. but the game is solid and realistic.