Become the stealer of forms in GRIME II, a surreal action-adventure metroidvania. launch tendrils made of hands to absorb foes and summon molds in their shape, as you explore a bizarre lived-in-world obsessed with art.
The thing about this game is that I effing love this game.
There are moments where I'm like "this is just Grime 1 again, what new is it offering?" But dude, it's just so fun and satisfying to conquer.
Of the 3 Vania sequels to Hollow Knight, Blasphemous, and Grime, this is my chosen horse. Admittedly the theme and creature design appeal to me the most....
Very fun metroidvania. A bit brutal at times but also decent quality of life like no death penalty keeps it engaging. Souls-like in that it does not describe nearly enough so you have to google or trial or guess on what a lot of weird maneuvers and upgrades are and where you found that store that one time. It felt too punishing to change weapons much...
Extremely good gameplay and graphics. Big step up from Grime 1 in every way!
one of the best metroidvanias out there
GRIME II squandered the goodwill I had for it and overstayed its welcome for me. I "recommend" it on a few grounds:
1) It's aesthetically pleasing, with great graphics and music.
2) The combat and platforming can be quite fun and inventive.
3) The people likeliest to purchase it haven't met a "runback" they didn't like.
Point #3 is key because I'm not...