Gray platformer, developed by Laush Dmitriy Sergeevich and published by Laush Studio, is a small-scale 2D platformer that embraces simplicity as its defining trait. It strips the genre down to its most basic elements—movement, timing, and hazard avoidance—and builds a short, self-contained experience around those fundamentals. Rather than attempting...
whoever made this definitely deserves something
i dont know what they deserve but they deserve something