Grab Lab is a crazy mix of puzzle and arcade game. Complete all unique levels - from simple to extremely advanced and demanding. Save the world - fix the gravity and rules of physics!
Got it on sale for a steep discount and I'm OK with it, though it's an odd mix. Not sure about full price.
There are 105 levels (15 each in 7 worlds). Took me ~2.5h to beat them all, and slightly less to get all the Steam Achievements. Level designs are all sensible and the game is well-built (no serious bugs), but as a whole the game felt a little...
Grab Lab is a mediocre 1-button game and I can't recommend it even if it is on a big sale.
The game has a couple of decent puzzle levels but the majority of levels are way too easy or tedious.
Despite the fact that the game uses only one button the controls don't feel good. In theory you could move back and forth without ever taking a step however you...
Great little game which has been lost in the sea of steam games.
I grabbed this game about a year ago on sale and forgot about it.
Recently i went back through my library and thought this looks like a fun little game with a catchy title ill give it a play.
Between things for about 2 days i have played 30min sessions before i 100%ed it.
Game is short...
Grab Lab, developed by Digital Melody and published by Forever Entertainment S.A., is a deceptively simple puzzle-platformer built around speed, momentum, and split-second decision-making. At first glance it appears lightweight—the kind of cheerful, physics-driven arcade game meant for quick sessions—but it quickly reveals a personality rooted in challenge...
Game has a good concept, but there are two big issues in my mind: input timing and handling of levels that can not fit entirely on screen.
Regarding input timing, you will have many scenarios in-game where you want to grapple and then immediately grapple again (for example, to pick up a bolt/potion that is below you then immediately return back to where...