In Godhood, players create their own religion by tending to their flock of disciples as a young god. Set in ancient lands and viewed from an isometric perspective, the player’s followers cannot be directly controlled but are influenced by the choices and direction of their god. From selecting different virtues and vices, to building monuments and nurturing powerful prophets, the options available to newborn gods, to shape and lead, are plentiful. Conflict is inevitable, and through ritual combat, players will be able to challenge rival deities and their followers who dare to contest their claim to power and glory!
Screenshots
Reception
Players74
Good
This game is a bit of a mixed bag, whilst a lot of thought has gone into the mechanics and non-traditional choices surrounding the combat, it can feel very flat at times.
Thanks to Godhood, my new favourite from Abbey Games, I want to quit my job and become head of the Gamer's Palace religion.
I ended up having a good time with Godhood. The game runs well and gives a nice twist to the management genre. The game runs fine and has an interesting combat system where it does not depend on defeating the heathen per sé, but convincing the people. The unfortunate thing is that as a player you cannot contribute to fights, which makes it a bit monotonous...