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Gigantic Army2010

Gigantic Army

2010 Nyu Media69Worthwhile

Playtime

ShortTypically 3 hours

Playable on

Available on

Game modes

Details

Launch
November 15, 2010
Developer
ASTRO PORT
Publisher
Nyu Media

Overview

From the makers of SATAZIUS: 6 levels of retro arcade-styled mechanized chaos and addictive game play in this heartfelt homage to 16-bit mech shooters such as Cybernator / Assault Suits Valken, Metal Warriors, and Front Mission: Gun Hazard! It is the 21st century and Earth is at war with the Ramulons – an alien race determined to stop humanity’s advance into space. Mankind’s war against the Ramulons has reached the planet Ramulon itself and it is now down to YOU to pilot the ‘GMR-34 SALADIN’ - a Manned Combat Robot - and take on the Ramulon army. Customize your arsenal of explosive, projectile and plasma weapons, and combine them with melee attacks, thrusters and shield to take the fight to the enemy and end the conflict!

Screenshots

Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army
Screenshot for Gigantic Army

Reception

Very fun run and gun shooter from Astro Port. They graphics are relatively simple but attractive and well animated in my opinion. The action is a bit slower than your standard side scrolling shooter such as Contra or Metal Slug. The game obviously draws heavily from Assault Suit Leynos and Vulkan in both how the Mech handles as well as the way the game...

After a trifecta composed of the bad B.A.D., the disappointing Gunhound and the decent Leynos remake, there was good reason to be wary of approaching yet another mecha game from the mid-2010s, even if made by a developer with a good track record. Fortunately, Gigantic Army succeeds because it's simpler: there is a shield but no lock-ons or dedicated...