Gerty is a top-down rogue-lite twin-stick shooter with a fully destructible environment. Carve your own path through replayable procedurally generated levels and create tactically advantageous situations to eliminate the alien threat in intense, tough but fair, action-packed gameplay. Mine Juice crystals to upgrade your gear, discover alien structures, and eliminate the source of the alien threat in singleplayer or local co-op mode.
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Gerty is a fantastic top-down roguelite with twin-stick action that seeks to challenge the player, even within your selected playing style. The game has a polish and a feel that can only come from many iterations of play-testing and a desire to improve on the...
I played this with my brother while he was in town because he said that he wanted to play a game with upgrades. That it was, but when I got the achievement for beating the game after the end of world TWO, we both lost a couple seconds of our lives in astonishment. "What? That's it?!?" was our mutual reaction. We spent more time analyzing our upgrades...
TLDR: Duke Nukem, Doom, Crimsonland, had a top down mining RPG baby with perks upon inventory, upon defense, offense, and general usage items, your $fame of planetary conquests will net you your future performances, in the story-roguelite, Bosses are like the UUUGGE Dungeon Siege kind- fill the screen and annihilate you. There are like 4 types of shops...
A hidden rogue-lite gem with a lot of replay value.
I think $16.99 is a little too much to ask for this game in its current state, but I would say that it's probably worth it if you've tried the demo, and want to support the development of the game as a whole.
Currently there are only like 6 or 7 levels that you can play through until you reach a final boss. After beating the boss, you basically get...