Play as Miyamoto Musasho in this beautiful 2D platformer and travel through a 17th century fantasy Japan, from north to the island of Ganryu-jima where everything happened between Musashi and Kojiro. The game is inspired by the story of Takezo Musashi from the famous novel "The Stone And The Sword".
I have to admit that when I went into Ganryu 2 I immediately thought of playing Shinobi on the Sega Mega Drive. It has the same essence of quality in all areas, it appears similar in its presentation and it had a difficulty bar that is almost identical. I enjoyed my incredibly tough time with this one and whilst most levels took several attempts for...
Ganryu 2 is not a AAA masterpiece. But it is a very fun adventure that smells like pure Arcade era. It has some minor issues, like the short gameplay time and the problems with the wall bouncing mechanics, but I really enjoyed playing it. I recommend you not to miss it especially if you catch it at an affordable price.
However, as it stands now on Switch, Ganryu 2 isn’t in a good shape at all, even with the recent patch: more balancing needs to be done, and that framerate needs stabilization. No longer a chaotic mess like it used to be, and it has glimmers of a fun gameplay loop, but alas, this quest for revenge should be held off on, for the time being at least
Ganryu 2: Hakuma Kojiro took the risk of continuing a saga more than two decades after the original, keeping the same standard, both aesthetic and functional, as it could easily be taxed as old or outdated. Fortunately, the game proved to be challenging, well-made and quite satisfying, for those who persist in the mission and don't get discouraged ...
At the risk of sounding like the typical scratched record begging for a difficulty slider, Ganryu 2: Hakuma Kojiro is the kind of game that would have been a lot more enjoyable if it actually had one. It gets so many things right, namely its great visuals and controls, but some of its difficulty spikes, most notably its obnoxious boss fights, will frustrate...