Future Wars < Advance Wars (seriously, the rest of this is just going to explain that point) I enjoy the genre that this game is. I mean... is trying to be. The problem is, this game has nothing original in it. Its a copy paste of Advance Wars for the Gameboy Advance... except even more dull. Now before you get harsh on me, I actually ...kinda... like...


Future Wars
2010 Headup Games40Bad
Playtime
ModerateTypically 10 hours
Playable on
Available on
- $4.99
Game modes
Details
- Launch
- April 7, 2010
- Developer
- Headup Games
- Publisher
- Headup Games
- Themes
Overview
Battle it out on the proving grounds and get ready for Future Wars. Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.
Screenshots
Reception
- Steam28from 186 reviews
Just a bad rip off of Advanced wars, the game is way to easy the only mission that is actully a challenge you get stopped halfway through.
You decided out of good reasons not to have a one-session online multiplayer mode. As in more complex maps, turns can take up to an hour, it just does not make sense to us. a Dev said, This is one of the dumbest things I've ever seen. If we want to spend a couple hours in a game why not let us. I know it may not be for everyone but the option should...
If you are REALY want something that is exactly like like Advance Wars you may not be fully disappointed, because this game is exactly like that only (slightly) worse in every respect. The AI is ♥♥♥♥, the story and drawings smell of cheap, the tutorial is misleading, the unit design makes no sense, the UI is ugly and unresponsive with occasional glitches,...
I got this on a coupon. I can't even remember what I paid, but it certainly wasn't much. Now, I'm not going to pretend that this is the outright worst game ever made, especially amongst these other reviews, but make no mistake; This is a bad game. There were some genuinely fun moments, and those were when the game played to its strengths, forcing me...














