Forge your destiny as a blacksmith! Automate your workshops, optimize your supply chain, research new materials, craft legendary weapons, and cast your place in the world.
Sum-Up
In-depth analysis further down.
If you’re looking for some screenshots click here to view all the ones I took for this game.
🟩 Pros | 🟥 Cons
• Good amount of items to produce, sell and create. • Can probably run on a Nokia 3310. | • Extremely dated graphics, even for this genre and/or for an Indie production. • Unfathomably boring gameplay....
TL;DR I'm sorry, but no.
Pros: Indie game, Unity/Mono, Youtube videos of devs.
Cons: Tedious routing mechanics, horrible UI & user workflow, difficult to distinguish between buildings & between resource icons.
Graphics
In factory games, the overall graphics is barely important after a few hours. What matters is to be able to distinguish between the...
The concept of planning routes and such is a cool game mechanic, it's execution is incredibly basic though. When you compare this game to games like factorio (which might not be fair), there is barely any QoL. Setting up routes that are easy to scale is very labor intensive and generally not fun. I really want to like this game, but with the devs no...
Saw all the positive reviews and jumped into it. The game has some pacing issues, to say the least. I found myself waiting for money to come in and finding that as I expanded the infrastructure the game told me was profitable, I ended up losing money. Maybe some items need to be priced 1-2 coins more, maybe that would make things too easy. I don't know....
I like the game a lot and definitely recommend it if you like real time strategy games such as Dwarf fortress, Rimworld, Kenshi, Project Zomboid, etc. Its also similar to Terraria in were there's mundane metals, but also lots of mythical metals to craft goods with aswell. The art is nice too. The game does run slower with more workers after around 400~...