Final Fantasy XI Online2002

Final Fantasy XI Online

2002 Square85Great

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Game modes

MultiplayerMassively Multiplayer Online (MMO)

Details

First release date

May 16, 2002

Publisher

Keywords

dinosaurs
training
magic
grinding
guild
turn-based
summoning support
death
elves
steampunk
steam
achievements

See all 95 keywords

Keywords

dinosaurs
training
magic
grinding
guild
turn-based
summoning support
death
elves
steampunk
steam
achievements
online
artificial intelligence
dialogue trees
dancing
tank
giant insects
cross-platform multiplayer
day/night cycle
alchemy
warriors
no jumping
clan
boss fight
explosion
anthropomorphism
attributes
pre-release public testing
customizable characters
leveling up
human
polygonal 3d
shopping
bow and arrow
loot gathering
goblins
transforming boss
party system
sequel is in a different genre
full motion video
original soundtrack release
non-player character
profanity
card collection
bards
minotaurs
character creation
side quests
downloadable content
questing
potion
player vs player
melee
real-time combat
blindness
stat tracking
mercenary
been here before
gamersgate
elementals
never-ending
particle system
beetle
androgyny
griefing
camping
ancient advanced civilization technology
book adaptation
poisoning
dual wielding
airship
status effects
black magic
slip cover packaging
persistent world
fictional currencies
respawn justification
pickpocketing anatomy
raiding
war veterans
white magic
class change
keyboard and mouse support for consoles
pay-to-play
damage over time
power leveling
pc to console port
kill quest
pom-pom
lunar cycle
tokyo game show 2010
spike video game awards 2003
retroachievements
dinosaur riding

Overview

Final Fantasy XI Online is the franchise's first MMORPG as well as the eleventh installment in the main series. FFXI was the world's first cross-console MMORPG, available for Windows, PlayStation 2, Xbox 360 and Steam. Since its release in 2002, it has become the most financially successful title in the Final Fantasy series. Due to the nature of online RPGs, FFXI differs in that the player is not the only hero. Instead, each player creates a customizable character and adventures through the world of Vana'diel with other players; leveling up, exploring, completing missions, quests, and much more. Leveling up requires a group of people working together in what is called a Party, with each participant contributing their own skills to help take down a foe and gain Experience points. Battles occur in real-time, taking the ATB system to a new level, which was emulated again to a certain extent in Final Fantasy XII.

Screenshots

Screenshot for Final Fantasy XI Online
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Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online
Screenshot for Final Fantasy XI Online