I already played this game for a long time before it came to Steam, but decided to buy it again, because I'm not sure where I left the full installation file. The game was made with the RPG maker, so you know what kind of interface and movement you should be expecting. I'm not commenting on sounds here, because I usually turn those off. The game itself...


Extravaganza Rising
2016 John Wizard68Worthwhile
Overview
Fortune favors those bold enough to collect and train tiny monsters. Three brave souls boldly descend into a town ridden with monsters, allies and everything in between. Driven only by the promise of powerful trinkets, unlimited treasure and almost certain death, they venture on.
Screenshots
Reception
- Steam65from 23 reviews
This is a fun game though I feel the interface can be annoying. I will get out the cons out of the way before I can say what I enjoyed, which I feel if you liked the trailer, then you'll like the game. Cons: 1) Story is very light, I feel the DLC Monsterville Handbook does a better job immersing the player than just doing quests. 2) The interface is...
Very similar to a Gameboy Color game called Monster Rancher Battle Card Game. This game needs a bike or skates to move faster between areas. Also, needs to have a reliable way to reset your special moves and you use these moves for killing bosses. Fun for 3-4 hours and the better beasts are unlocked after you reach lv 26. I feel after lv 20, they should...
Fun game and slick design. I got it because I've long enjoyed games that allow me to create my own party of monsters like this dating back to the old Game Boy title Final Fantasy Legend (yeah the one where you eat monster meat) - and more recent fare like the casual Line Rangers, and ER has that in spades within the first 5 minutes of play. I have enjoyed...
I wanted to like it. I really did. The idea behind the game is really pretty neat where you are in Monsterville and you collect monsters. There just aren't many quests and everything gets so repetitive.









