Exark is an engine builder about building a city aboard a gigantic ark-ship. Construct buildings, staff them with crew members, and maximise your ark's resource production by exploiting powerful synergies. Lead your Great House to safety at the rim of the world.
It's weird how people with <5 hours played are negatively reviewing this game. It's a rogue lite or rogue like with cool indie art styles and a cool run concept. The building synergies versus the way to actually beat each run is interesting, you don't even need to actually attack at low level runs.
I haven't even began to dig into high level runs it...
This game feels like the devs convinced me of paying 14 € for playing a concept of a game, not an actually finished game. Lots of ships, lots of reactors, lots of buildings, but wired together rather haphazardly. There is an echo of good game in here. I hope this will be turned into a real game some day.
I'll say I did enjoy my time with the game, and for the price I think it's worth getting for people that like the idea of an autobattler combined with a tile placement game as the core mechanic is very well done.
However, you know there is a "but" coming. It just feels like there is a lack of depth and a lot of systems are undercooked. Basically it's...
A very interesting take on the invetory tetris autobattler with som amazing music and lovely pixel graphics.
good game realy, but not realy finished, and sometimes you get stuck on the restart proceed screen so have to alt f4, whens the new content coming?