A psychedelic roguelike that blurs the line between real-time action and turn-based tactics. Play as misfit aliens, craft wild combinations between hundreds of weapons, items and abilities, and disable uncharted chronospheres: Colossal structures that consume time and distort reality.
Strong recommend.
The style is gorgeous and well executed. The gameplay itself always feels like a fun puzzle. So many of the weapons are amazingly designed, and the quickdraw mechanic is a really clever and well implemented answer to the classic problem of having one op gun. The way ammunication and reloading is also really well executed for the most...
It's a really cool concept and plays very well. You'd think it would be pretty easy, but it's actually very challenging. You can get into a flow state like a real-time bullet hell, but in a step-by-step way. If you like Super Hot, Enter the Gungeon, or Adventure Time, you'll like this.
Feels very thought out and polished. I like that there isn’t a clock or a timer counting your moves, you truly do set the pace. Stays challenging without being frustrating; just ridiculously fun to play.
7 hrs in and addicted. keeps getting better. unlikeb anything ive ever played.