goood.games

Reception

Elrentaros Wanderings had so much potential. After one inevitable wall and annoyance too many, the flaws will be too great to ignore any longer and will result in most just abandoning the adventure. From the utterly simplistic town, complete with non-moving NPCs, to various soft locks based on the general lack of a progression system, to simple design...

Elrentaros Wanderings’s greatest sin is how boring everything about it is, and how unremarkable and bland the gameplay and story are.

Elrentaros Wanderings has the makings of a lovely relaxing game, but its repetitive nature and frustrating side objectives kill those cosy vibes.

An action-RPG meets up with some storytelling potential, but it just never really comes together enough to be interesting

We didn't hate Elrentaros Wanderings' grindy dungeon-crawling gameplay. There are things to like, even if those moments are interspersed with long stretches of boring, repetitive enemy-bashing. There are hints of the trademark Rune Factory charm here and there, and the art is genuinely lovely, but this sparse action RPG feels like a new skin stretched...