Successor to the roguelike RPG "Elona". Adventure, survival, crafting, home-building, myths passed down, and stories of humans and Elea spun. What scars will you leave on the land of Ylva?
this game deeply confuses me on many different levels and makes me think i need to be checked for CTE. i did enjoy it though, very open ended and you can genuinely do whatever you want in it, even if some of it seems like something an alien trying to act human would come up with.
I've only scratched the surface. I'm getting further and further as I become more accustomed to the game-play. It is both in-depth and crazy all at the same time. it is soothing and satisfying, but will reward repeated assumption and wrong moves with death. There is a lot of RNG baked in. How many players found that they were born, or found in a bird's...
I'm usually really bad at sticking with games where your own creativity is big factor in how much fun you can have but something about Elona and Elin does it right.
Even during the relatively bare-bones Alpha and Beta, Elin managed to rope me in.
Shoutout to all the cool technical things Noa managed to cook up with Elin. Some of the things i can recall...
I played the lute too badly and my pet little girl smashed my head with a rock
The tism is so strong with this game that there should be a node on the spectrum simply titled "Elin".
As of writing this review, most of my playtime has been spent on a single character, Tayoa, who began her journey as a mushroom farmer. As such, most of the 124 hrs I’ve played this game for were likely spent picking and planting mushrooms (and other...