An action, role-playing open world game for PC and Consoles, Elex was developed by Piranha Bytes, creators of the award winning Gothic series and is set in a brand new, post-apocalyptic, Science-Fantasy universe where magic meets mechs.
"Advanced in technology, civilized and with a population of billions, Magalan was a planet looking to the future. Then the meteor hit.
Those who survived are now trapped in a battle to survive, a struggle to decide the fate of a planet. At the center of this fight is the element “Elex”. A precious, limited resource that arrived with the meteor, Elex can power machines, open the door to magic, or re-sculpt life into new, different forms.
But which of these choices should be the future of Magalan? Can technology or magic save this world? Or will this new power destroy all those left alive amongst the ruins?"
ELEX is the very opposite of the accessible games that have revolutionised the open world RPG in recent years. I enjoyed it as a modern looking take on the Gothic series, but newcomers will have to be prepared to fight against the systems through the beginning of the game. This has resulted in the game quickly gaining a cult following who celebrate...
Elex is a raw diamond full of flaws but with too much value to consider it as an ugly and wrong game. Give it time, be patient and it will capture you.
Inventive in some ways and stagnant in others, Elex will appeal to die-hard RPG fans and few others.
Whether it's that unmistakable Euro-jank charm or its commitment to providing a surprisingly robust role-playing experience, ELEX definitely has something going for it – it's just that most players will likely never make it far enough to find out what that something is. Piranha Byte's latest has ambition, but barely any of it is realised. As far as...
Elex is an unfortunate case where it appears to be too ambitious for its own good.