Elden is a medieval eldritch fantasy game, focusing on storytelling through non-traditional indirect methods -- like reading a book in a language you don't understand, but with pictures.
Elden: Path of The Forgotten is very unlike any other game I've played. Its unique method of conceptual storytelling urges you to continue in the hope that you may understand. It's beautifully executed, despite the battles being frustratingly difficult in places, and entices you to explore and fight through the landscape. If you are a seasoned gamer...
I hope to see more game development from Walker and those that worked alongside him; I commend publishers like Another Indie that go out of their way to find these smaller projects.
Playing Elden: Path of the Forgotten is an exercise in patience. If you can tolerate it then perhaps you deserve enlightenment.
Be warned, in a game without control-scheme details, a forgetful player might find this short title unbearable.
Elden: Path of the Forgotten constantly reminds us that we will be alone all the way and have no help other than our own. While combat is one of the game's strengths, its many flaws in impact mean that we often die unfairly and find it harder to keep going. A game for lovers of strong emotions.