Embark on a first-person adventure to a mysterious café in Cairo. Adopt a new perspective and shape reality to your will as you unravel an occult conspiracy hidden in plain sight.
Egregore is a short puzzle game involving cults, excellent coffee, and a talking bookshelf. The primary gameplay involves solving puzzles by connecting concepts, people, and places to alter them. For example, you can link a person to a place to move them there. The puzzles are tricky but rewarding, although I would've liked to see some extensions, like...
I recommend Egregore for its lore & story, its look & feel, and its unusual game mechanics (linking people, places, objects, and ideas in different combinations to progress the plot). But I have two caveats. Firstly the lack of an automatic or manual "save" function, so having to exit the game partway through, or having a fatal error in the game, means...
People don't often make games like this anymore.
This is a short, memorable puzzle/adventure game with a mind-bending central mechanic that made me consider the ways we connect information in our brains. If you can find your way through the mazelike middle of the game, the ending is well worth it.
The aesthetics were also very impressive for a student...
Yegregore.
I like the node gameplay mechanics which served as a puzzle mechanic. Honestly the story was hard to follow and I don't know what the player's goal is supposed to be (besides trying to progress through the puzzles).
The node graphs mentioned a lot of names but the characters were not memorable so I was just connecting nodes to see what works (ended...