Death and resurrection, death and resurrection. There is a world full of grief and sadness, were only end of life is certain. In this world, there is a city where people take annihilation for granted, and this city is grim like an empty shell. Who am I? Just stepping into the dungeon in front of me… Rogue-like RPG where one dies over and over again. Generated dungeons are full of difficult traps and puzzles. Putting one’s life on the line, player is challenged with over 500 quests, weapon and item collection, fishing. How deep can you dive? Defy the unprecedented dungeon automatic generation algorithm! Finally find out what lies beyond the deep dungeon…
Screenshots
Reception
Players55
Mediocre
Ahem. Anyway, Dungeon and Gravestone is a good time, and has the potential to become really addictive with its solid pacing and varied challenges. Its voxel-style characters and environments coupled with a fun tilt-shift effect provides a nice “toy-like” feel to the entire adventure, and the arcade-style scoring system and online features provide plenty...
With its close-cousin-to-Legos look, smallish levels, and fast load times on current consoles, Dungeon and Gravestone has some addictive curb appeal but ultimately fails to deliver anything really new to a very crowded genre. There is depth to be sure, both in the options for character progression, stuff to find and fight, and the dozens of levels of...