Dread Delusion is an open world RPG brimming with strange places and dark perils. Carve your own path through the flying continents of a shattered land. Discover curious towns, unearth occult secrets, master powerful magic - and change the world through your choices.
In games such as this, loose combat, stripped-back and repetitive (if effective) audio, are minor niggles when compared to what is truly offered here, which is a wonderfully realised RPG that celebrates the auteurism of James Wragg’s deeply realised world, a world that needs to be discovered, as enchanting and evocative as it is.
Six years after its appearance in the first Haunted PS1 Demo Disc and two years after its official PC release, Dread Delusion finally arrives on consoles as a tribute to the greats of the genre, featuring one of the most visually striking and peculiar worlds we have ever explored.
Dread Delusion is a first-person action RPG that conflicts with the genre at nearly every turn. The visuals, pacing, and gameplay create a wholly unique experience that won't be for everyone. Those who connect with its general vibe, however, will get a game they'll want to discuss repeatedly with anyone who's played it.
The unique story, immersive setting, and creative designs that complement the lo-fi graphics are what make Dread Delusion so cool. It may not be much of a challenge, but it’s a righteous and immersive game all the same.
There’s something to be said for the game’s ambitiously large (but small) world for people with a sense of adventure, but clunky mechanics and lackluster design make it tough to really love