Dragon Evo is a fantasy themed tactical card game with over 300 different cards to collect. Combine building cards, equipment cards and hero cards with unique abilities with game-changing event cards. Play single player adventures or online in ranked or unranked modes with or without your friends.
I'd like to start this review by saying congratulations on putting your game out there, that's more than a lot of aspiring game developers, myself included, can say, it may seem disheartening to see negative reception to something you've worked so hard on, but that's just part of the process, like I said, you've already completed one of the hardest...
Early Access for sure with some fun game play. Bugs are on par similar launches. The core game play seems to be fresh with trying to build few different resources enabling your offense to strike. Will be checking in daily to see where it goes.
Updated 3/18
Tutorials and game play has improved with daily updates. A bit of a learning curve but once I...
Yes potentially, fun, however No on the lack of attack-cost balance with too many regressive late cards.
Better featured and more completed than "Destiny or Fate" however not on the same tactical balance level as "Monster Sanctuary". I wanted to enjoy a strategic card genre outside of "Slay the Spire" however the number of victorious options is limited...
Dragon Evo is a really fun strategic CCG. The complexity is similar to Artefact, with positioning on the field of play and resource management playing a role as important as the deck design. As all cards are drawn at the start of combat, randomness is relatively low(only some supplemental effects are randomly targeted)
I was greatly excited to try this game; however at this time I can not, in good conscience, recommend others to buy it. I would highly suggest keeping an eye on it as it does have great potential.
I did really enjoy (once I figured it out) that there is no card drawing. You begin each round with your entire deck in your hand. Not having to rely on RNG...