Dragon Ball: The Breakers is a 1-on-7 online asymmetrical action game in which a band of seven everyday humans tries to survive the Raider (a classic Dragon Ball rival such as Cell and Frieza) who will hunt and evolve into an unstoppable force.
Dragon Ball: The Breakers is a crude and poor video game, but it is not lacking in inventiveness. What I'm wondering is if, unlike other similar multiplayers titles, it will have time to evolve and improve over time, or if Bandai Namco will put an end to its service before the game formula is refined and enriched as it needs.
If you're a fan of the Dragon Ball franchise, it's obvious that you'll be interested in trying it, but as a game, I would frankly recommend trying something else within the same genre. If Bandai Namco doesn't want to see The Breakers fail, it should definitely get down to business with updates and content, as it has a lot of room for improvement.
DRAGON BALL: The Breakers is a good idea held back by Pay-to-Win practices and outdated design decisions. While the game could have a bright future ahead of it, it has a long way to go before it can be considered a truly great title, and really ought to sort out it's current issues before the developers look ahead to Seasons 2 and beyond. The fundamentals...
Despite efforts to include a vast collection of Dragon Ball characters and references in The Breakers, going as far as to provide a somewhat logical explanation of why it is possible for dead villains and normal civilians being able to transform into your favorite heroes, the game is ultimately let down by its poor mechanics and systems. Instead of...
Dragon Ball: The Breakers is broken. In their efforts to slap a Dragon Ball coat of paint onto the world of asymmetrical horror-multiplayer action, Bandai Namco has failed to put any care or consideration into the gameplay mechanics that make games like these so fun and enjoyable. Mixed with matchmaking issues and egregious paid gacha mechanics, this...