With Bloodfall, Bethesda released the final piece of premium DLC for one of 2016’s most heralded shooters. So far, each piece of Doom’s premium DLC has simply contained new maps, demons, guns and customisation options. Predictably, Bloodfall follows suit.


Doom: Bloodfall
2016 Bethesda Softworks
Playable on
Game modes
Details
- Launch
- December 14, 2016
- Developer
- id Software
- Publisher
- Bethesda Softworks
- Genres
Overview

Doom: Bloodfall is the third and final DLC Pack to bring all-new multiplayer content to the award-winning first-person shooter. With three new maps to dominate, one new playable demon to unleash, a new weapon to master, a new equipment item, and a host of new armor sets, taunts, and Hack Modules, Bloodfall offers players even more ways to expand and customize their fast-paced multiplayer experience.
Screenshots
Reception
Bloodfall is another multiplayer DLC for Doom that is fine and all, but doesn't really try to offer either more or better material than the previous two. Even worse? The prices remain somewhat high, and will surely discourage most Doomers.
Taken alone, the Bloodfall DLC is right up there with Hell Followed in terms of being solid offerings for the 2016 incarnation of Doom. The armor looks nice, the modules are very useful, the weapons and gear are powerful and fun to use, and the maps are all well designed. The Spectre isn't as tricky to fight against compared to the other demonic transformations,...

