Cave's arcade bullet hell shooter returns as DoDonPachi Resurrection Reignite. New stages, a new character, new music, and other new elements set the stage for a new challenge.
Even as someone who tries to look for what's good in most games rather than what's wrong with them, I have to give this a thumbs down. The main reason is this is the fourth time they've made a home port of this game: 360 (2010), Windows (2016), Switch (2021), and now this one. They're all pretty much the same game, by which I mean the options are the...
UPDATE: Cave has announced an upcoming roadmap of fixes and QOL additions for the game, with training mode being on it's way. if it turns out to be functional, i will change my review to positive, as i believe it's the bare minimum for this kinda release
I'm beating a dead horse here as everyone else already pointed most of these positives and negatives...
It's an ok release.Hope it leads to success and better things for Cave.
This article interview with Cave helped me understand their thinking behind it.
https://www.gamespark.jp/article/2026/08/27/171382.html
If you want the arranges and all the older release on Steam is better, this is trying to achieve something a bit different.
[後半に日本語レビューあり]
Classic Bullet Hell Reignited with a New Stage and Shooting Royale
Built from the vertical bullet-hell shooter that began in arcades in 2008 and later reached Steam in 2016, this new release has been reworked by CAVE itself. It keeps the beauty and tension of the original bullet patterns while adding a new stage, new characters, new BGM,...
I am a CAVE superfan, I own every game in one way or another. These are my favorite games of all time-- that is part of what makes this release so unbelievably insulting. This cash grab does not even have the basic features any indie game dev would know to include. No training mode, broken tate, missing 70% of the content you can get in the version...