goood.games

Reception

An excellent overall experience in storytelling through atmospheric art and minor characters marred by the awful interface and control system. The majesty of discovering an amazing new landmark is marred by having to replay that section since you have no control over your ability to save the game.

Despite its flaws, Diluvion delivers a good story and a solid set of core mechanics. There aren’t a lot of submarine games that take an RPG approach to narrative and interaction.

Diluvion is a game about meditative study and contemplation of the underwater world. Atmosphere of adventure, attention to detail, lively characters and a really interesting world outweigh the serious disadvantages.

We don't have enough undersea titles, and much of the game was a delightful, and sometimes even breathtaking experience. Yet, the parts that weren't were an exercise in futility and frustration – I can't remember the last time I had to go to a game's forum to get a bug resolved just so I could advance. It's a lesson in wonderful concept and poor execution....

Diluvion is at odds with itself, and myself. I’m finding more fun to get lost in and traverse than to actually play. While those actions are similar, working towards that progression inserts the frustration of its difficulty. Perhaps Diluvion is brilliant in this regard, in that it is expressing that it is “more about the journey than the destination”...