Devouring Stars is one of those little indie games that you never give much thought until you finally break down and buy the game. After everything gets set up in the beginning, the various controls, how the game works and the all important vague back story, you realize that you've just stumbled across an amazing find in the realm of video game gold....


Devouring Stars
2015 BulkyPix70Good
Overview
What if you could unhook the stars and fight your battles with black holes? With its mix of adaptative unit combination, space resource harvesting as well as visual and audio refinement, Devouring Stars aspires to bring a different scope to the RTS genre.
Screenshots
Reception
- Steam70from 30 reviews
*Edit* After the recent update to the game, the developer has made a few subtle changes that make the game so much more enjoyable to me. (The ability to mouse over units to see who they are and what their current star count is) The quick response makes me confident in the future of this game and hope to see it do well with a growing community and a...
I like it! The concept is cool and the controls are easy. You can feel it's an alpha on some places however. A little tweek here and there and we are golden! There is a LOT of potential and there are so many combinations to make the game interesting. Also it's just great to look at, the stellar map truly makes you feel like you are gazing upon existance...
So since i have played this game for a while, time to give you my first impression: So this is the first RTS i have played for quiet some time, and i realy enjoy it. You don't have to controll to many units but still it has enough tactical depths due to the merging of entities to keep you playing the game for some time. Which is supportet by the randomly...
Its a fun game, you really i have to change tactics offen and provides a good challenge for me but the muiltplayer is so lonely there's no one on so if you do get this get your friends to get it too. The dev is also play the game and organizing the muiltplayer to start getting people to play it.












