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Daylight2014

Daylight

2014 Atlus USA49Bad

Playtime

ShortTypically 4 hours

Playable on

Available on

Game modes

Details

Launch
April 29, 2014
Publisher
Atlus USA

Overview

You awake, trapped in an abandoned hospital. Your only source of light is your phone. You hit a dead-end and must turn around, but behind you lurks an eerie presence and strange noises…

Screenshots

Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight
Screenshot for Daylight

Reception

The best thing to be said about Daylight, the new procedurally generated horror game from Zombie Studios in Seattle, is that while it's a failure, at least it's an interesting failure

On the first playthrough, it's distracting that Daylight is one-note tonally, unconvincingly written and acted, and unwisely tethers progress to increasingly drearily combing environments for every last scrap of 'oh no something terrible happened here once and everyone's dangerously mental' paperwork. On the second playthrough, it's oppressive. At a...

Daylight is somewhat of a strange title. It has the makings of a great horror game with its art design and world, but the game play revolves around too many of the same mechanics while the procedurally generated levels offer up more missteps than different experiences. Don't get me wrong, it is a rather creepy game and it can still frighten even the...

Daylight tries hard to scare you with its soundscape and atmosphere, but unfortunately it treads an all too familiar haunting ground that leaves you sitting impassively in your seat rather than at the edge of it.

Daylight's inherent creepiness is undone by randomly generated elements that dispel the all-important illusion of survival horror.