Day of the Shell is a “one-click, one-turn” tactical rogue-lite. In a shattered and flooded world, travel from island to island with only hope and a revolver, challenging and appeasing the gods.
The game could be improved with a few tweaks to the roguelite mechanics , by adding content and perhaps making some adjustments to the random difficulty, it's true, but as it stands right now, it's a more than interesting option for fully enjoying a genre that's far from common. Hopefully, many more offerings like this will come.
Playing Day of the Shell is super-exciting at first but after an hour or so, you'll start to realise that it's quite shallow despite its cleverness. 🔫
Ultimately, Day of the Shell is a compelling idea that doesn't fully realize its potential. It nails its core concept of accessibility and snappy tactics, but falters in the systems meant to support long-term engagement. For players seeking a bite-sized, brainy strategy game to play in short sessions, there's a lot to like here, but those hoping for...