The game is a mystery adventure centering on the idea of a historical figure having surreptitiously bequeathed a fictitious estate, following the drama that plays out among the characters faced with an enigma extending all the way into their modern world.
Dark Auction is a graphic novel with point-and-click adventure elements. You play as Noah, a man who enters an auction to avenge his father. Throughout the game, you'll explore, chat, and complete orders, all while solving puzzles to uncover the mystery behind your father's life and death.
Dark Auction attempts an ambitious move with certain themes, but due to its use of generative AI, its focus on an abominable figure, and its disjointed ending, it falls flat.
Dark Auction left me asking "why" quite a bit. Why are we calling the leader of Germany during World War II "X"? Why was AI generated art used at all, especially in a part of the story that talks about the importance of art? Why isn't this a visual novel, when the 3D exploration adds more tedium than value? Why does the ending feel like it needs a lot...
The overall experience of Dark Auction is quite the contradiction, just like its genre-breaking story. There are moments of superb 2D-driven visual novel-style dialogue, conflicting with dull, clunky and unnecessary 3D exploration. Overall, I'd say the former still trumps the latter, and when you experience the next shocking over-the-top theatrical...
All that said, even with its slow moments and uneven presentation, Dark Auction’s writing and mystery kept us hooked. If you enjoy character‑driven visual novels with a darker edge, then it’s worth a look.